C++ Library Improvements! (Release 2.1)
We’re pleased to announce the full public availability of brainCloud 2.1.0!
New features in this release include:
API Features
- Client library version and game version verification is now working properly
- Platform constants changed for Windows Phone and Mac – removed versioning
- C++ library now easier to integrate into your project (fixed 64 bit iOS targets and upgraded jsoncpp to 1.0.0)
- C++ and C# client libraries improved to use additional enums/structures for certain method calls
- Cocos 2d-x example posted to tutorials section
- Misc fixes and improvements
Portal/Server Features
- Player monitoring – can now reset player’s segments, promotions, and associated criteria data to facilitate easier testing
- Request / Response log now includes inner status codes
- Cloud code logger object added to allow easier debugging of scripts
- Authentication exceptions now log the profile id
- Anonymous identity segment criteria now apply to users who *only* have an anonymous identity
- Automated promotions improved
- Javascript/image/page caching issues fixed
- Misc fixes and improvements
Plus we’ve refreshed the look of our Apidocs portal, and continue to add new content.
Check it out at https://docs.braincloudservers.com/learn/introduction/